Active learning is “a method of learning in which students are actively or experientially involved in the learning process and where there are different levels of active learning, depending on student involvement.” (Bonwell & Eison 1991) Bonwell & Eison (1991) states that “students participate [in active learning] when they are doing something besides passively listening.”

Application of active learning

Active learning classroom provides a video routing solution used in multi-screen environments, such as active learning rooms, overflow spaces, and confidence monitors. The drag-and-drop interface allows users to quick and easy route video in real-time all using BiJie Interactive Boxes and without any software.

Active learning solution

1.MULTI SCREEN INTERACTION

Support the interaction between the teacher’s large screen and the group’s split screen, and the teacher can drag and share the designated group screen.

2.INTELLIGENT TERMINAL WIRELESS DISPLAY

IOS, Android, Windows, MAC intelligent terminal wireless display, compatible with Airplay, Miracast, WiDi, DLNA, Google Cast, BJCast protocol.

3.PROVIDE SDK DEVELOPMENT KIT

BiJie provides complete SDK for transmitter and receiver, and can provide C / C + +, and node.js , C#, Object-C, NW and electron interfaces.

4.MULTI SCREEN BROADCASTING

Support teachers to broadcast the master screen to slave screen. It can be the display screen of computer, mobile phone and tablet, or the program window screen of the computer.

5.DRAG AND DROP

The interaction between the teacher screen and the student screen can be completed by dragging and dropping on the large touch screen, no additional equipment or software is required.

6.SUPPORT UNIFIED MANAGEMENT PLATFORM

It provides unified operation and maintenance management of BiJie devices, statistics, and supports privatization deployment.

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