Interactive Classroom: Bid Farewell to One-Way Output

In traditional classrooms, the “teacher lectures, students listen” model is no longer sufficient. The interactive classroom, through device linkage and content interaction, fosters closer collaboration between teachers and students, and among students themselves, instantly bringing the classroom atmosphere to life.


Interactive Classroom: Designs That Truly Understand Teaching

  • Seamless Multi-Device Screen Mirroring: Teachers’ courseware casts from their computer to the big screen, students’ problem-solving ideas cast from their tablets to group screens, and even live experiment footage captured on a phone can be instantly transmitted to the big screen. Content sharing has zero delay, allowing everyone to become a “contributor” in the classroom.
  • Real-Time, Lag-Free Interaction: The big screen supports annotation and drawing. Teachers can highlight key points during lectures, students’ ideas can be directly written onto the projected content, and polls and questions can be initiated. Classroom feedback is as instant as a chat.
  • New and Old Devices Work: Old projectors and regular whiteboards in classrooms can become smart with the addition of adapter tools. No major hardware changes are needed, offering a low-cost upgrade to the interactive experience.

Classroom Efficiency Directly Maxed Out

During group discussions, the results from each group are simultaneously projected onto the big screen for comparison, making strengths and weaknesses immediately apparent. In remote teaching, courseware from off-site teachers is precisely projected into the classroom, with local teachers adding explanations, leading to more seamless dual-teacher collaboration. Students transform from passive listeners to active participants, naturally leading to higher knowledge absorption efficiency.


The interactive classroom solution helps teaching break free from the “one-way灌输” (one-way indoctrination) framework, allowing every classroom participant to be deeply involved and making learning more enjoyable.